



Added additional object board attachment modes, 'Follow' and 'Orbit'.Constant chips now share a fresh new look.Role restrictions now properly work on seats.Fixed a bug where the Costume Unequip chip would run when its Player output was used by another chip or looked at with the connect tool.Fixed a bug where cloud variables wouldn't always have their values saved if you left a room using auto-follow.Fixed Get Party of Player chip for non-local player inputs.Known issue (fix soon!) - the Equip to Player chips cannot currently equip objects to a player that is not local.Room owners and co-owners are not subject to these restrictions, and can modify the restrictions on objects via the config menu. When other players attempt to select those objects, they must share a common Game Role with the imprinted role set. As objects are created, they are imprinted with the creator's current Game Roles. There is another new Game Role setting called "Creation Restrictions Apply." The room owner must enable the room setting "Enable Creation Restriction Settings in Roles" to use this feature.A brand new Game Role setting called "Can Create Role Assignment Chips." When disabled, users will not be able to spawn role-assigning objects (Role Mapper Chip, Costume Dummy, Add Player Role Chip, Remove Player Role Chip).A user must have the right Game Role OR Room Permission (if Game Role has not been overridden) to do any of these things. There are new Game Role settings governing Can Use Maker Pen, Can Use Room Reset Button, Can Use Delete All Button, Can Save Inventions, and Can Spawn Inventions.If your room is beta-enabled, there's a new "Maker Pen" tab in the "Game Roles" settings screen.
